Teamscapes

An Accredited Team Development Solution

Teamscapes is a series of indoor and outdoor team working activities simulating real work place issues in a non threatening environment, enabling participants to gain learning that can be transfered back to the workplace. Participants in Teamscapes can also qualify for a nationally recognised EDI Level 2 Award  "Team building with Teamscapes" equivalent to a NVQ Level 2 Award or GCSE Grade A to C.

 Teamscapes will assist your business and team by:

  • Identifying leadership potential
  • Encouraging appreciation of different personalities and abilities
  • Stimulating problem solving. 
  • Encouraging and reinforcing the requirement for collaboration within teams.
  • Creating scenarios encouraging the team to think strategically and quickly to the everchanging cirumstances similar to the workplace.
  • Discovering and understanding hidden charactertistics and qualities within members of your team.

 Further learning outcomes provided by Teamscapes:

  • The need for teamwork to resolve and complete tasks.
  • Teams will recognise the importance of clear and concise communication.
  • The importance of trust, support and cooperation within a team as well as across the whole business.
  • Identification of different strengths within a team highlighting maximising team efficiency and performance 

Indoor Activities

Our indoor activities use the same set of 36 handcrafted hardwood blocks to create three unique scenarios, each with a number of challenges to solve.  The indoor activities are especially good at honing teams' abilities to understand and work collaboratively within resource constraints.

Blockheads

Each member of the team selects a card to discover their task.  They must collect a particular combination of blocks - trading and discrading blocks to achieve their goal as quickly as they can.  Conflicting demands force each to decide how much to collaborate - will their attention be on their own needs or those of the team?  "Blockheads" is designed to be reviewed and repeated during the day to improve team performance

Block Exchange

Participants jointly own their public company and seek to increase their shareholding by exchanging blocks.  However things get complicated as customer orders begin to roll in.  Fulfilling the orders to a high standard increases the value of the company, but may demand a personal reduction in the number of shares held by individuals.  Balancing the needs of the individual with those of the organisation and the customers must be done carefully in order to maximise the final score.

Trade-Off

The Group is divided into teams of two or more participants, each with a Buyer and a Seller.  The aim is to increase the team's assets, with the Buyer collecting blocks as described on a task card, whilst the Seller seeks to get rid of those blocks the task card requires them to sell.  Negotiating skills are put to the test as teams try to make the best deals possible in the time available.

Outdoor Activities

We have three different outdoor activities.  Each activity has many solutions and allows people of all physical abilities to play a part and contribute to the team - they are not strenuous or risky, nor are they a test of strength.  The team that works together effectively will be successful.

Electric Fence

The objective is to get all your team members across the electric fence.  The team starts from one side of the fence.  A bridge has to be constructed using the resources provided and all the team has to cross the fence.

Addresses: team working, creativity, analytical problem solving, leadership, co-ordination and communcation.

Minutes to Zero

A bomb stands on a mined hexagonal area within a triangular "no-go" zone.  Surrounding this is a larger trianglar working area.  The team's task is to defuse and recover the bomb.  To defuse the bomb a tube must be removed and placed in the working area.  If it falls into the "no-go" area it is lost.  There area only two tubes therefore there are only two chances of success!

Addresses: team working, analytical problem solving and communication. Minutes to Zero is ideal as an icebreaker.

Crossover

The team is divided into two groups, each starting in one of the widely separated areas.  Between them is a suspended rectangle.  The objective of the exercise is for each group to swap places with the other by going through the rectangle.  Their task is aided with the use of planks and wooden blocks, which they can use to form bridges. 

Addresses: team working, co-operation, collaboration and communication.  Is ideal as an icebreaker.